MPIMapView

class MPIMapView @JvmOverloads constructor(    context: Context,     attrs: AttributeSet? = null,     defStyleAttr: Int = 0) : WebView, MPIMapViewInterface

This class contains methods that help to display and interact with a Mappedin venue

Constructors

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fun MPIMapView(    context: Context,     attrs: AttributeSet? = null,     defStyleAttr: Int = 0)

Functions

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open override fun addChildrenForAccessibility(p0: ArrayList<View>)
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open override fun addExtraDataToAccessibilityNodeInfo(    p0: AccessibilityNodeInfo,     p1: String,     p2: Bundle?)
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open fun addFocusables(p0: ArrayList<View>, p1: Int)
open override fun addFocusables(    p0: ArrayList<View>,     p1: Int,     p2: Int)
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open override fun addInteractivePolygon(polygon: MPINavigatable.MPIPolygon)
open override fun addInteractivePolygon(polygonId: String)

Adds an interactive polygon (allows it to be clickable)

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open fun addJavascriptInterface(p0: Any, p1: String)
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open override fun addKeyboardNavigationClusters(p0: MutableCollection<View>, p1: Int)
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open fun addOnAttachStateChangeListener(p0: View.OnAttachStateChangeListener)
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open fun addOnLayoutChangeListener(p0: View.OnLayoutChangeListener)
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open fun addOnUnhandledKeyEventListener(p0: View.OnUnhandledKeyEventListener)
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open fun addStatesFromChildren(): Boolean
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open override fun addTouchables(p0: ArrayList<View>)
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open fun addView(p0: View)
open override fun addView(p0: View, p1: ViewGroup.LayoutParams)
open fun addView(p0: View, p1: Int)
open fun addView(    p0: View,     p1: Int,     p2: ViewGroup.LayoutParams)
open fun addView(    p0: View,     p1: Int,     p2: Int)
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open fun animate(): ViewPropertyAnimator
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open fun announceForAccessibility(p0: CharSequence)
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open fun autofill(p0: AutofillValue)
open override fun autofill(p0: SparseArray<AutofillValue>)
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open override fun bringChildToFront(p0: View)
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open fun bringToFront()
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open fun buildDrawingCache()
open fun buildDrawingCache(p0: Boolean)
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open fun buildLayer()
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open fun callOnClick(): Boolean
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fun cancelDragAndDrop()
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open fun cancelLongPress()
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fun cancelPendingInputEvents()
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open fun canGoBack(): Boolean
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open fun canGoBackOrForward(p0: Int): Boolean
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open fun canGoForward(): Boolean
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open fun canResolveLayoutDirection(): Boolean
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open fun canResolveTextAlignment(): Boolean
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open fun canResolveTextDirection(): Boolean
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open fun canScrollHorizontally(p0: Int): Boolean
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open fun canScrollVertically(p0: Int): Boolean
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open fun canZoomIn(): Boolean
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open fun canZoomOut(): Boolean
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open fun capturePicture(): Picture
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open override fun changeLanguage(languageCode: String, cache: Boolean)

Changes the language of the venue. This will trigger a re-fetch of the venue data.

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open fun checkInputConnectionProxy(p0: View): Boolean
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open override fun childDrawableStateChanged(p0: View)
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open override fun childHasTransientStateChanged(p0: View, p1: Boolean)
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open suspend override fun clearAllPolygonColors()
open override fun clearAllPolygonColors(completionCallback: (MPIError?) -> Unit?)

Clears color on all polygons

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open fun clearAnimation()
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open fun clearCache(p0: Boolean)
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open override fun clearChildFocus(p0: View)
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open fun clearDisappearingChildren()
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open override fun clearFocus()
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open fun clearFormData()
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open fun clearHistory()
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open fun clearMatches()
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open fun clearSslPreferences()
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open fun clearView()
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open fun clearViewTranslationCallback()
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open override fun computeScroll()
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open fun computeSystemWindowInsets(p0: WindowInsets, p1: Rect): WindowInsets
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open fun copyBackForwardList(): WebBackForwardList
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open fun createAccessibilityNodeInfo(): AccessibilityNodeInfo
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open fun createContextMenu(p0: ContextMenu)
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open override fun createCustomTooltip(    coordinate: MPIMap.MPICoordinate,     contentHtml: String,     selector: String,     options: MPIOptions.Tooltip,     callback: (id: String?) -> Unit?)
open override fun createCustomTooltip(    node: MPINavigatable.MPINode,     contentHtml: String,     selector: String,     options: MPIOptions.Tooltip,     callback: (id: String?) -> Unit?)

Create a tooltip with no default styling that the MapView will attempt to position in 3D space. The tooltip will be anchored to a specified node or coordinate in one of eight anchor orientations.

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open override fun createMarker(    coordinate: MPIMap.MPICoordinate,     contentHtml: String,     options: MPIOptions.Marker): String

Creates a marker on a MPINavigatable.MPICoordinate

open override fun createMarker(    node: MPINavigatable.MPINode,     contentHtml: String,     options: MPIOptions.Marker): String
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open fun createPrintDocumentAdapter(): PrintDocumentAdapter
open fun createPrintDocumentAdapter(p0: String): PrintDocumentAdapter
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open override fun createTooltip(    coordinate: MPIMap.MPICoordinate,     contentHtml: String,     options: MPIOptions.Tooltip,     callback: (id: String?) -> Unit?)

Creates a tooltip associated with a specified coordinate and displays it on the map.

open override fun createTooltip(    node: MPINavigatable.MPINode,     contentHtml: String,     options: MPIOptions.Tooltip,     callback: (id: String?) -> Unit?)

Creates a tooltip associated with a specified node and displays it on the map.

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open fun createWebMessageChannel(): Array<WebMessagePort>
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open fun destroy()
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open fun destroyDrawingCache()
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open override fun dispatchApplyWindowInsets(p0: WindowInsets): WindowInsets
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open override fun dispatchCapturedPointerEvent(p0: MotionEvent): Boolean
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open override fun dispatchConfigurationChanged(p0: Configuration)
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open override fun dispatchCreateViewTranslationRequest(    p0: MutableMap<AutofillId, LongArray>,     p1: IntArray,     p2: TranslationCapability?,     p3: MutableList<ViewTranslationRequest>)
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open override fun dispatchDisplayHint(p0: Int)
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open override fun dispatchDragEvent(p0: DragEvent): Boolean
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open override fun dispatchDrawableHotspotChanged(p0: Float, p1: Float)
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open override fun dispatchFinishTemporaryDetach()
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open fun dispatchGenericMotionEvent(p0: MotionEvent): Boolean
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open override fun dispatchKeyEvent(p0: KeyEvent): Boolean
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open override fun dispatchKeyEventPreIme(p0: KeyEvent): Boolean
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open override fun dispatchKeyShortcutEvent(p0: KeyEvent): Boolean
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open fun dispatchNestedFling(    p0: Float,     p1: Float,     p2: Boolean): Boolean
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open fun dispatchNestedPreFling(p0: Float, p1: Float): Boolean
open fun dispatchNestedPrePerformAccessibilityAction(p0: Int, p1: Bundle?): Boolean
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open fun dispatchNestedPreScroll(    p0: Int,     p1: Int,     p2: IntArray?,     p3: IntArray?): Boolean
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open fun dispatchNestedScroll(    p0: Int,     p1: Int,     p2: Int,     p3: Int,     p4: IntArray?): Boolean
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open override fun dispatchPointerCaptureChanged(p0: Boolean)
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open fun dispatchPopulateAccessibilityEvent(p0: AccessibilityEvent): Boolean
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open override fun dispatchProvideAutofillStructure(p0: ViewStructure, p1: Int)
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open override fun dispatchProvideStructure(p0: ViewStructure)
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open override fun dispatchScrollCaptureSearch(    p0: Rect,     p1: Point,     p2: Consumer<ScrollCaptureTarget>)
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open override fun dispatchSetActivated(p0: Boolean)
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open override fun dispatchSetSelected(p0: Boolean)
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open override fun dispatchStartTemporaryDetach()
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open override fun dispatchSystemUiVisibilityChanged(p0: Int)
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open override fun dispatchTouchEvent(p0: MotionEvent): Boolean
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open override fun dispatchTrackballEvent(p0: MotionEvent): Boolean
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open override fun dispatchUnhandledMove(p0: View, p1: Int): Boolean
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open override fun dispatchWindowFocusChanged(p0: Boolean)
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open override fun dispatchWindowInsetsAnimationEnd(p0: WindowInsetsAnimation)
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open override fun dispatchWindowInsetsAnimationPrepare(p0: WindowInsetsAnimation)
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open override fun dispatchWindowSystemUiVisiblityChanged(p0: Int)
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open override fun dispatchWindowVisibilityChanged(p0: Int)
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open fun documentHasImages(p0: Message)
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open fun draw(p0: Canvas)
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open fun drawableHotspotChanged(p0: Float, p1: Float)
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open override fun drawPath(path: List<MPINavigatable.MPINode>, pathOptions: MPIOptions.Path?)

Draws a path on the MPIMapView Deprecated: Use MPIPathManager.addPath instead.

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open override fun enableImageFlippingForPolygon(polygon: MPINavigatable.MPIPolygon)

Enables image flipping for a polygon

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open fun endViewTransition(p0: View)
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open fun evaluateJavascript(p0: String, p1: ValueCallback<String>?)
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open fun findAll(p0: String): Int
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open fun findAllAsync(p0: String)
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open override fun findFocus(): View
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open fun findNext(p0: Boolean)
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fun findOnBackInvokedDispatcher(): OnBackInvokedDispatcher?
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open override fun findOnBackInvokedDispatcherForChild(p0: View, p1: View): OnBackInvokedDispatcher?
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fun <T : View> findViewById(p0: Int): T
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open override fun findViewsWithText(    p0: ArrayList<View>,     p1: CharSequence,     p2: Int)
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fun <T : View> findViewWithTag(p0: Any): T
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open fun flingScroll(p0: Int, p1: Int)
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open override fun focusableViewAvailable(p0: View)
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open fun focusSearch(p0: Int): View
open override fun focusSearch(p0: View, p1: Int): View
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open fun forceHasOverlappingRendering(p0: Boolean)
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open fun forceLayout()
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open fun freeMemory()
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open override fun gatherTransparentRegion(p0: Region?): Boolean
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open fun generateDisplayHash(    p0: String,     p1: Rect?,     p2: Executor,     p3: DisplayHashResultCallback)
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open override fun generateLayoutParams(p0: AttributeSet): ViewGroup.LayoutParams
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open override fun getAccessibilityClassName(): CharSequence
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open fun getAccessibilityDelegate(): View.AccessibilityDelegate
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open fun getAccessibilityLiveRegion(): Int
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open override fun getAccessibilityNodeProvider(): AccessibilityNodeProvider
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open fun getAccessibilityPaneTitle(): CharSequence?
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open fun getAccessibilityTraversalAfter(): Int
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open fun getAccessibilityTraversalBefore(): Int
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open fun getAlpha(): Float
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open fun getAnimation(): Animation
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open fun getAnimationMatrix(): Matrix?
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open fun getApplicationWindowToken(): IBinder
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open fun getAttributeResolutionStack(p0: Int): IntArray
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open fun getAttributeSourceResourceMap(): MutableMap<Int, Int>
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open fun getAutofillHints(): Array<String>?
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fun getAutofillId(): AutofillId
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open fun getAutofillType(): Int
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open fun getAutofillValue(): AutofillValue?
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open fun getBackground(): Drawable
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open fun getBackgroundTintBlendMode(): BlendMode?
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open fun getBackgroundTintList(): ColorStateList?
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open fun getBackgroundTintMode(): PorterDuff.Mode?
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open fun getBaseline(): Int
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fun getBottom(): Int
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open fun getCameraDistance(): Float
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open fun getCertificate(): SslCertificate?
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open fun getChildAt(p0: Int): View
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open fun getChildCount(): Int
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fun getChildDrawingOrder(p0: Int): Int
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open override fun getChildVisibleRect(    p0: View,     p1: Rect,     p2: Point): Boolean
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open fun getClipBounds(): Rect
open fun getClipBounds(p0: Rect): Boolean
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open fun getClipChildren(): Boolean
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fun getClipToOutline(): Boolean
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open fun getClipToPadding(): Boolean
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fun getContentCaptureSession(): ContentCaptureSession?
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open fun getContentDescription(): CharSequence
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open fun getContentHeight(): Int
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fun getContext(): Context
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open suspend override fun getCurrentLanguage(): MPILanguage
open override fun getCurrentLanguage(languageCallback: (MPILanguage?) -> Unit)

Returns the current language of the venue.

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fun getDefaultFocusHighlightEnabled(): Boolean
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open fun getDescendantFocusability(): Int
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open suspend override fun getDirections(    to: MPIDestinationSet,     from: MPINavigatable,     accessible: Boolean): List<MPIDirections>
open override fun getDirections(    to: MPIDestinationSet,     from: MPINavigatable,     accessible: Boolean,     directionsCallback: (List<MPIDirections>?) -> Unit)
open suspend override fun getDirections(    to: MPINavigatable,     from: MPINavigatable,     accessible: Boolean): MPIDirections
open override fun getDirections(    to: MPINavigatable,     from: MPINavigatable,     accessible: Boolean,     directionsCallback: (MPIDirections?) -> Unit)
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open fun getDisplay(): Display
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open suspend override fun getDistance(    to: MPINavigatable,     from: MPINavigatable,     accessible: Boolean): Float
open override fun getDistance(    to: MPINavigatable,     from: MPINavigatable,     accessible: Boolean,     distanceToCallback: (Float?) -> Unit)
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fun getDrawableState(): IntArray
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open fun getDrawingCache(): Bitmap
open fun getDrawingCache(p0: Boolean): Bitmap
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open fun getDrawingCacheBackgroundColor(): Int
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open fun getDrawingCacheQuality(): Int
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open fun getDrawingRect(p0: Rect)
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open fun getDrawingTime(): Long
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open fun getElevation(): Float
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open fun getExplicitStyle(): Int
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open fun getFavicon(): Bitmap?
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open fun getFilterTouchesWhenObscured(): Boolean
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open fun getFitsSystemWindows(): Boolean
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open fun getFocusable(): Int
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open fun getFocusables(p0: Int): ArrayList<View>
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open fun getFocusedChild(): View
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open fun getFocusedRect(p0: Rect)
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open fun getForeground(): Drawable
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open fun getForegroundGravity(): Int
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open fun getForegroundTintBlendMode(): BlendMode?
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open fun getForegroundTintList(): ColorStateList?
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open fun getForegroundTintMode(): PorterDuff.Mode?
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fun getGlobalVisibleRect(p0: Rect): Boolean
open fun getGlobalVisibleRect(p0: Rect, p1: Point): Boolean
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open override fun getHandler(): Handler
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fun getHasOverlappingRendering(): Boolean
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fun getHeight(): Int
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open fun getHitRect(p0: Rect)
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open fun getHitTestResult(): WebView.HitTestResult
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open fun getHorizontalFadingEdgeLength(): Int
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open fun getHorizontalScrollbarThumbDrawable(): Drawable?
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open fun getHorizontalScrollbarTrackDrawable(): Drawable?
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open fun getHttpAuthUsernamePassword(p0: String, p1: String): Array<String>?
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open fun getId(): Int
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open fun getImportantForAccessibility(): Int
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open fun getImportantForAutofill(): Int
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open fun getImportantForContentCapture(): Int
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open fun getKeepScreenOn(): Boolean
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open fun getKeyDispatcherState(): KeyEvent.DispatcherState
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open fun getLabelFor(): Int
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open fun getLayerType(): Int
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open fun getLayoutAnimation(): LayoutAnimationController
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open fun getLayoutAnimationListener(): Animation.AnimationListener
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open fun getLayoutDirection(): Int
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open fun getLayoutMode(): Int
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open fun getLayoutParams(): ViewGroup.LayoutParams
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open fun getLayoutTransition(): LayoutTransition
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fun getLeft(): Int
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fun getLocalVisibleRect(p0: Rect): Boolean
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open fun getLocationInSurface(p0: IntArray)
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open fun getLocationInWindow(p0: IntArray)
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open fun getLocationOnScreen(p0: IntArray)
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open fun getMatrix(): Matrix
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fun getMeasuredHeight(): Int
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fun getMeasuredHeightAndState(): Int
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fun getMeasuredState(): Int
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fun getMeasuredWidth(): Int
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fun getMeasuredWidthAndState(): Int
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open fun getMinimumHeight(): Int
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open fun getMinimumWidth(): Int
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open suspend override fun getNearestNodeByScreenCoordinates(    x: Int,     y: Int,     map: MPIMap?): MPINavigatable.MPINode
open override fun getNearestNodeByScreenCoordinates(    x: Int,     y: Int,     map: MPIMap?,     nearestNodeCallback: (MPINavigatable.MPINode?) -> Unit)

Gets the nearest node by screen coordinates

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open fun getNestedScrollAxes(): Int
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open fun getNextClusterForwardId(): Int
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open fun getNextFocusDownId(): Int
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open fun getNextFocusForwardId(): Int
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open fun getNextFocusLeftId(): Int
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open fun getNextFocusRightId(): Int
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open fun getNextFocusUpId(): Int
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open fun getOnFocusChangeListener(): View.OnFocusChangeListener
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open fun getOriginalUrl(): String?
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open fun getOutlineAmbientShadowColor(): Int
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open fun getOutlineProvider(): ViewOutlineProvider
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open fun getOutlineSpotShadowColor(): Int
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open override fun getOverlay(): ViewGroupOverlay
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open fun getOverScrollMode(): Int
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open fun getPaddingBottom(): Int
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open fun getPaddingEnd(): Int
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open fun getPaddingLeft(): Int
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open fun getPaddingRight(): Int
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open fun getPaddingStart(): Int
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open fun getPaddingTop(): Int
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fun getParent(): ViewParent
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open fun getParentForAccessibility(): ViewParent
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open fun getPersistentDrawingCache(): Int
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open fun getPivotX(): Float
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open fun getPivotY(): Float
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open fun getPointerIcon(): PointerIcon
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open override fun getPolygonsAtCoordinate(    coord: MPIMap.MPICoordinate,     options: MPIOptions.GetPolygonsAtCoordinate?,     polygonsCallback: (List<MPINavigatable.MPIPolygon>?) -> Unit)

Gets a list of polygons by map coordinates

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open override fun getPolygonsAtScreenCoordinate(    x: Int,     y: Int,     options: MPIOptions.GetPolygonsAtCoordinate?,     polygonsCallback: (List<MPINavigatable.MPIPolygon>?) -> Unit)

Gets a list of polygons by screen coordinates

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fun getPreferKeepClearRects(): MutableList<Rect>
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open fun getProgress(): Int
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open fun getReceiveContentMimeTypes(): Array<String>?
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open fun getRendererPriorityWaivedWhenNotVisible(): Boolean
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open fun getRendererRequestedPriority(): Int
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open fun getResources(): Resources
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fun getRevealOnFocusHint(): Boolean
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fun getRight(): Int
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open fun getRootSurfaceControl(): AttachedSurfaceControl?
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open fun getRootView(): View
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open fun getRootWindowInsets(): WindowInsets
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open fun getRotation(): Float
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open fun getRotationX(): Float
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open fun getRotationY(): Float
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open fun getScale(): Float
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open fun getScaleX(): Float
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open fun getScaleY(): Float
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open fun getScrollBarDefaultDelayBeforeFade(): Int
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open fun getScrollBarFadeDuration(): Int
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open fun getScrollBarSize(): Int
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open fun getScrollBarStyle(): Int
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open fun getScrollCaptureHint(): Int
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open fun getScrollIndicators(): Int
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fun getScrollX(): Int
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fun getScrollY(): Int
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open fun getSettings(): WebSettings
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open fun getSolidColor(): Int
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open fun getSourceLayoutResId(): Int
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fun getStateDescription(): CharSequence?
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open fun getStateListAnimator(): StateListAnimator
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open fun getSystemGestureExclusionRects(): MutableList<Rect>
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open fun getSystemUiVisibility(): Int
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open fun getTag(): Any
open fun getTag(p0: Int): Any
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open fun getTextAlignment(): Int
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open fun getTextClassifier(): TextClassifier
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open fun getTextDirection(): Int
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open fun getTitle(): String?
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open fun getTooltipText(): CharSequence?
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fun getTop(): Int
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open fun getTouchables(): ArrayList<View>
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open fun getTouchDelegate(): TouchDelegate
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open fun getTouchscreenBlocksFocus(): Boolean
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open fun getTransitionAlpha(): Float
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open fun getTransitionName(): String
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open fun getTranslationX(): Float
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open fun getTranslationY(): Float
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open fun getTranslationZ(): Float
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open fun getUniqueDrawingId(): Long
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open fun getUrl(): String?
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open fun getVerticalFadingEdgeLength(): Int
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open fun getVerticalScrollbarPosition(): Int
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open fun getVerticalScrollbarThumbDrawable(): Drawable?
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open fun getVerticalScrollbarTrackDrawable(): Drawable?
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open fun getVerticalScrollbarWidth(): Int
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open fun getViewTranslationResponse(): ViewTranslationResponse?
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open fun getViewTreeObserver(): ViewTreeObserver
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open fun getVisibility(): Int
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open fun getWebChromeClient(): WebChromeClient?
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open fun getWebViewClient(): WebViewClient
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open fun getWebViewLooper(): Looper
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open fun getWebViewRenderProcess(): WebViewRenderProcess?
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open fun getWebViewRenderProcessClient(): WebViewRenderProcessClient?
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fun getWidth(): Int
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open fun getWindowId(): WindowId
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open fun getWindowInsetsController(): WindowInsetsController?
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open fun getWindowSystemUiVisibility(): Int
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open fun getWindowToken(): IBinder
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open fun getWindowVisibility(): Int
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open fun getWindowVisibleDisplayFrame(p0: Rect)
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open fun getX(): Float
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open fun getY(): Float
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open fun getZ(): Float
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open fun goBack()
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open fun goBackOrForward(p0: Int)
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open fun goForward()
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open fun hasExplicitFocusable(): Boolean
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open override fun hasFocus(): Boolean
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open fun hasFocusable(): Boolean
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open fun hasNestedScrollingParent(): Boolean
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open fun hasOnClickListeners(): Boolean
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open fun hasOnLongClickListeners(): Boolean
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open fun hasOverlappingRendering(): Boolean
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open fun hasPointerCapture(): Boolean
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open override fun hasTransientState(): Boolean
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open fun hasWindowFocus(): Boolean
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open fun indexOfChild(p0: View): Int
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open fun invalidate()
open fun invalidate(p0: Rect)
open fun invalidate(    p0: Int,     p1: Int,     p2: Int,     p3: Int)
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override fun invalidateChild(p0: View, p1: Rect)
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open override fun invalidateChildInParent(p0: IntArray, p1: Rect): ViewParent
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open override fun invalidateDrawable(p0: Drawable)
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open fun invalidateOutline()
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open fun invokeZoomPicker()
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open fun isAccessibilityFocused(): Boolean
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open fun isAccessibilityHeading(): Boolean
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open fun isActivated(): Boolean
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open fun isAlwaysDrawnWithCacheEnabled(): Boolean
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open fun isAnimationCacheEnabled(): Boolean
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open fun isAttachedToWindow(): Boolean
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open fun isAutoHandwritingEnabled(): Boolean
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open fun isClickable(): Boolean
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open fun isContextClickable(): Boolean
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open fun isDirty(): Boolean
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open fun isDrawingCacheEnabled(): Boolean
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open fun isDuplicateParentStateEnabled(): Boolean
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open fun isEnabled(): Boolean
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fun isFocusable(): Boolean
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fun isFocusableInTouchMode(): Boolean
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open fun isFocused(): Boolean
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fun isFocusedByDefault(): Boolean
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open fun isForceDarkAllowed(): Boolean
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open fun isHapticFeedbackEnabled(): Boolean
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open fun isHardwareAccelerated(): Boolean
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open fun isHorizontalFadingEdgeEnabled(): Boolean
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open fun isHorizontalScrollBarEnabled(): Boolean
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open fun isHovered(): Boolean
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open fun isImportantForAccessibility(): Boolean
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fun isImportantForAutofill(): Boolean
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fun isImportantForContentCapture(): Boolean
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open fun isInEditMode(): Boolean
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open fun isInLayout(): Boolean
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open fun isInTouchMode(): Boolean
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fun isKeyboardNavigationCluster(): Boolean
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open fun isLaidOut(): Boolean
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open fun isLayoutDirectionResolved(): Boolean
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open fun isLayoutRequested(): Boolean
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open fun isLayoutSuppressed(): Boolean
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open fun isLongClickable(): Boolean
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open fun isMotionEventSplittingEnabled(): Boolean
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open fun isNestedScrollingEnabled(): Boolean
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open fun isOpaque(): Boolean
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open fun isPaddingRelative(): Boolean
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open fun isPivotSet(): Boolean
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fun isPreferKeepClear(): Boolean
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open fun isPressed(): Boolean
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open fun isPrivateBrowsingEnabled(): Boolean
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open fun isSaveEnabled(): Boolean
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open fun isSaveFromParentEnabled(): Boolean
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open fun isScreenReaderFocusable(): Boolean
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open fun isScrollbarFadingEnabled(): Boolean
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open fun isScrollContainer(): Boolean
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open fun isSelected(): Boolean
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fun isShowingLayoutBounds(): Boolean
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open fun isShown(): Boolean
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open fun isSoundEffectsEnabled(): Boolean
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fun isTemporarilyDetached(): Boolean
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open fun isTextAlignmentResolved(): Boolean
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open fun isTextDirectionResolved(): Boolean
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open fun isTransitionGroup(): Boolean
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open fun isVerticalFadingEdgeEnabled(): Boolean
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open fun isVerticalScrollBarEnabled(): Boolean
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open override fun isVisibleToUserForAutofill(p0: Int): Boolean
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open override fun jumpDrawablesToCurrentState()
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open fun keyboardNavigationClusterSearch(p0: View, p1: Int): View
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open override fun labelAllLocations(options: MPIOptions.FlatLabelAllLocations?)
open override fun labelAllLocations(options: MPIOptions.FloatingLabelAllLocations?)

Label all polygons with locations either loaded via the API or passed in

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open override fun labelPolygon(polygon: MPINavigatable.MPIPolygon, options: MPIOptions.FlatLabel)
open override fun labelPolygon(polygonId: String, options: MPIOptions.FlatLabel)

Sets a flat label for MPINavigatable.MPIPolygon

open override fun labelPolygon(polygon: MPINavigatable.MPIPolygon, options: MPIOptions.FloatingLabel)
open override fun labelPolygon(polygonId: String, options: MPIOptions.FloatingLabel)

Sets a floating label for MPINavigatable.MPIPolygon

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override fun layout(    p0: Int,     p1: Int,     p2: Int,     p3: Int)
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open fun loadData(    p0: String,     p1: String?,     p2: String?)
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open fun loadDataWithBaseURL(    p0: String?,     p1: String,     p2: String?,     p3: String?,     p4: String?)
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open fun loadUrl(p0: String)
open fun loadUrl(p0: String, p1: MutableMap<String, String>)
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open override fun loadVenue(    options: MPIOptions.Init,     showVenueOptions: MPIOptions.ShowVenue?,     errorCallback: (MPIError?) -> Unit?)

Loads the venue based on the options passed in MPIMapView

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fun measure(p0: Int, p1: Int)
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open override fun notifySubtreeAccessibilityStateChanged(    p0: View,     p1: View,     p2: Int)
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fun offsetDescendantRectToMyCoords(p0: View, p1: Rect)
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open fun offsetLeftAndRight(p0: Int)
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fun offsetRectIntoDescendantCoords(p0: View, p1: Rect)
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open fun offsetTopAndBottom(p0: Int)
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open override fun onApplyWindowInsets(p0: WindowInsets): WindowInsets
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open fun onCancelPendingInputEvents()
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open fun onCapturedPointerEvent(p0: MotionEvent): Boolean
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open override fun onCheckIsTextEditor(): Boolean
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open override fun onChildViewAdded(p0: View, p1: View)
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open override fun onChildViewRemoved(p0: View, p1: View)
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open override fun onCreateInputConnection(p0: EditorInfo): InputConnection
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open fun onCreateViewTranslationRequest(p0: IntArray, p1: Consumer<ViewTranslationRequest>)
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open override fun onCreateVirtualViewTranslationRequests(    p0: LongArray,     p1: IntArray,     p2: Consumer<ViewTranslationRequest>)
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open override fun onDescendantInvalidated(p0: View, p1: View)
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open override fun onDragEvent(p0: DragEvent): Boolean
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open fun onDrawForeground(p0: Canvas)
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open fun onFilterTouchEventForSecurity(p0: MotionEvent): Boolean
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open override fun onFinishTemporaryDetach()
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open override fun onGenericMotionEvent(p0: MotionEvent): Boolean
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open override fun onGlobalFocusChanged(p0: View, p1: View)
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open fun onHoverChanged(p0: Boolean)
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open override fun onHoverEvent(p0: MotionEvent): Boolean
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open fun onInitializeAccessibilityEvent(p0: AccessibilityEvent)
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open fun onInitializeAccessibilityNodeInfo(p0: AccessibilityNodeInfo)
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open fun onInterceptHoverEvent(p0: MotionEvent): Boolean
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open fun onInterceptTouchEvent(p0: MotionEvent): Boolean
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open override fun onKeyDown(p0: Int, p1: KeyEvent): Boolean
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open override fun onKeyLongPress(p0: Int, p1: KeyEvent): Boolean
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open override fun onKeyMultiple(    p0: Int,     p1: Int,     p2: KeyEvent): Boolean
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open fun onKeyPreIme(p0: Int, p1: KeyEvent): Boolean
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open fun onKeyShortcut(p0: Int, p1: KeyEvent): Boolean
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open override fun onKeyUp(p0: Int, p1: KeyEvent): Boolean
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open override fun onNestedFling(    p0: View,     p1: Float,     p2: Float,     p3: Boolean): Boolean
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open override fun onNestedPreFling(    p0: View,     p1: Float,     p2: Float): Boolean
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open override fun onNestedPrePerformAccessibilityAction(    p0: View,     p1: Int,     p2: Bundle?): Boolean
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open override fun onNestedPreScroll(    p0: View,     p1: Int,     p2: Int,     p3: IntArray)
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open override fun onNestedScroll(    p0: View,     p1: Int,     p2: Int,     p3: Int,     p4: Int)
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open override fun onNestedScrollAccepted(    p0: View,     p1: View,     p2: Int)
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open fun onPause()
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open fun onPointerCaptureChange(p0: Boolean)
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open fun onPopulateAccessibilityEvent(p0: AccessibilityEvent)
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open fun onProvideAutofillStructure(p0: ViewStructure, p1: Int)
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open override fun onProvideAutofillVirtualStructure(p0: ViewStructure, p1: Int)
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open override fun onProvideContentCaptureStructure(p0: ViewStructure, p1: Int)
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open fun onProvideStructure(p0: ViewStructure)
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open override fun onProvideVirtualStructure(p0: ViewStructure)
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open fun onReceiveContent(p0: ContentInfo): ContentInfo?
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open fun onRequestSendAccessibilityEvent(p0: View, p1: AccessibilityEvent): Boolean
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open override fun onResolvePointerIcon(p0: MotionEvent, p1: Int): PointerIcon
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open fun onResume()
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open fun onRtlPropertiesChanged(p0: Int)
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open fun onScreenStateChanged(p0: Int)
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open fun onScrollCaptureSearch(    p0: Rect,     p1: Point,     p2: Consumer<ScrollCaptureTarget>)
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open override fun onStartNestedScroll(    p0: View,     p1: View,     p2: Int): Boolean
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open override fun onStartTemporaryDetach()
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open override fun onStopNestedScroll(p0: View)
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open override fun onTouchEvent(p0: MotionEvent): Boolean
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open override fun onTrackballEvent(p0: MotionEvent): Boolean
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open fun onViewAdded(p0: View)
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open fun onViewRemoved(p0: View)
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open fun onViewTranslationResponse(p0: ViewTranslationResponse)
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open override fun onVirtualViewTranslationResponses(p0: LongSparseArray<ViewTranslationResponse>)
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open fun onVisibilityAggregated(p0: Boolean)
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open override fun onWindowFocusChanged(p0: Boolean)
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open fun onWindowSystemUiVisibilityChanged(p0: Int)
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open fun overlayHorizontalScrollbar(): Boolean
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open fun overlayVerticalScrollbar(): Boolean
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open fun pageDown(p0: Boolean): Boolean
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open fun pageUp(p0: Boolean): Boolean
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open fun pauseTimers()
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open fun performAccessibilityAction(p0: Int, p1: Bundle?): Boolean
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open fun performClick(): Boolean
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open fun performContextClick(): Boolean
open fun performContextClick(p0: Float, p1: Float): Boolean
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open fun performHapticFeedback(p0: Int): Boolean
open fun performHapticFeedback(p0: Int, p1: Int): Boolean
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open override fun performLongClick(): Boolean
open fun performLongClick(p0: Float, p1: Float): Boolean
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open fun performReceiveContent(p0: ContentInfo): ContentInfo?
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open fun playSoundEffect(p0: Int)
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