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API to control adding 2D markers to the scene.

Hierarchy

  • Markers

Index

Accessors

  • An array of Marker instances that currently exist.

    Returns Marker[]

Methods

  • remove(markerOrMarkerId: string | Marker): void
  • Removes an existing Marker.

    const marker = mapView.Markers.add(...);

    ...

    // The marker is no longer needed
    mapView.Markers.remove(marker);

    Parameters

    • markerOrMarkerId: string | Marker

      the Marker to be removed.

    Returns void

  • removeAll(): void
  • Remove all Marker instances from all maps.

    mapView.Markers.removeAll();
    

    Returns void