MPIMapView

class MPIMapView @JvmOverloads() constructor(context: Context, attrs: AttributeSet?, defStyleAttr: Int) : WebView, MPIMapViewInterface

This class contains methods that help to display and interact with a Mappedin venue

Constructors

MPIMapView
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fun MPIMapView(context: Context, attrs: AttributeSet? = null, defStyleAttr: Int = 0)

Functions

addChildrenForAccessibility
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open override fun addChildrenForAccessibility(p0: ArrayList<View>)
addExtraDataToAccessibilityNodeInfo
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open override fun addExtraDataToAccessibilityNodeInfo(p0: AccessibilityNodeInfo, p1: String, p2: Bundle?)
addFocusables
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open fun addFocusables(p0: ArrayList<View>, p1: Int)
open override fun addFocusables(p0: ArrayList<View>, p1: Int, p2: Int)
addInteractivePolygon
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open override fun addInteractivePolygon(polygon: MPINavigatable.MPIPolygon)
Adds an interactive polygon (allows it to be clickable)
  • Note: usually, polygons with locations attached to them are set to be interactive by default. However, certain polygons might not be. Use this function if you want to set certain polygons to be interactive.

open override fun addInteractivePolygon(polygonId: String)
Adds an interactive polygon (allows it to be clickable)
addJavascriptInterface
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open fun addJavascriptInterface(p0: Any, p1: String)
addKeyboardNavigationClusters
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open override fun addKeyboardNavigationClusters(p0: MutableCollection<View>, p1: Int)
addOnAttachStateChangeListener
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open fun addOnAttachStateChangeListener(p0: View.OnAttachStateChangeListener)
addOnLayoutChangeListener
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open fun addOnLayoutChangeListener(p0: View.OnLayoutChangeListener)
addOnUnhandledKeyEventListener
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open fun addOnUnhandledKeyEventListener(p0: View.OnUnhandledKeyEventListener)
addStatesFromChildren
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open fun addStatesFromChildren(): Boolean
addTouchables
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open override fun addTouchables(p0: ArrayList<View>)
addView
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open fun addView(p0: View)
open override fun addView(p0: View, p1: ViewGroup.LayoutParams)
open fun addView(p0: View, p1: Int)
open fun addView(p0: View, p1: Int, p2: ViewGroup.LayoutParams)
open fun addView(p0: View, p1: Int, p2: Int)
addViewInLayout
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open fun addViewInLayout(p0: View, p1: Int, p2: ViewGroup.LayoutParams): Boolean
open fun addViewInLayout(p0: View, p1: Int, p2: ViewGroup.LayoutParams, p3: Boolean): Boolean
animate
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open fun animate(): ViewPropertyAnimator
announceForAccessibility
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open fun announceForAccessibility(p0: CharSequence)
attachLayoutAnimationParameters
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open fun attachLayoutAnimationParameters(p0: View, p1: ViewGroup.LayoutParams, p2: Int, p3: Int)
attachViewToParent
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open fun attachViewToParent(p0: View, p1: Int, p2: ViewGroup.LayoutParams)
autofill
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open fun autofill(p0: AutofillValue)
open override fun autofill(p0: SparseArray<AutofillValue>)
awakenScrollBars
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open fun awakenScrollBars(): Boolean
open fun awakenScrollBars(p0: Int): Boolean
open fun awakenScrollBars(p0: Int, p1: Boolean): Boolean
bringChildToFront
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open override fun bringChildToFront(p0: View)
bringToFront
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open fun bringToFront()
buildDrawingCache
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open fun buildDrawingCache()
open fun buildDrawingCache(p0: Boolean)
buildLayer
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open fun buildLayer()
callOnClick
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open fun callOnClick(): Boolean
canAnimate
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open fun canAnimate(): Boolean
cancelDragAndDrop
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fun cancelDragAndDrop()
cancelLongPress
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open fun cancelLongPress()
cancelPendingInputEvents
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fun cancelPendingInputEvents()
canGoBack
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open fun canGoBack(): Boolean
canGoBackOrForward
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open fun canGoBackOrForward(p0: Int): Boolean
canGoForward
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open fun canGoForward(): Boolean
canResolveLayoutDirection
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open fun canResolveLayoutDirection(): Boolean
canResolveTextAlignment
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open fun canResolveTextAlignment(): Boolean
canResolveTextDirection
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open fun canResolveTextDirection(): Boolean
canScrollHorizontally
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open fun canScrollHorizontally(p0: Int): Boolean
canScrollVertically
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open fun canScrollVertically(p0: Int): Boolean
canZoomIn
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open fun canZoomIn(): Boolean
canZoomOut
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open fun canZoomOut(): Boolean
capturePicture
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open fun capturePicture(): Picture
checkInputConnectionProxy
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open fun checkInputConnectionProxy(p0: View): Boolean
checkLayoutParams
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open override fun checkLayoutParams(p0: ViewGroup.LayoutParams): Boolean
childDrawableStateChanged
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open override fun childDrawableStateChanged(p0: View)
childHasTransientStateChanged
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open override fun childHasTransientStateChanged(p0: View, p1: Boolean)
cleanupLayoutState
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open fun cleanupLayoutState(p0: View)
clearAllPolygonColors
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open override fun clearAllPolygonColors(completionCallback: (String?) -> Unit?)
Clears color on all polygons
clearAnimation
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open fun clearAnimation()
clearCache
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open fun clearCache(p0: Boolean)
clearChildFocus
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open override fun clearChildFocus(p0: View)
clearDisappearingChildren
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open fun clearDisappearingChildren()
clearFocus
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open override fun clearFocus()
clearFormData
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open fun clearFormData()
clearHistory
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open fun clearHistory()
clearJourney
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open override fun clearJourney()
Remove all paths and connection tooltips on the MPIMapView
clearMatches
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open fun clearMatches()
clearSslPreferences
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open fun clearSslPreferences()
clearView
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open fun clearView()
computeHorizontalScrollExtent
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open fun computeHorizontalScrollExtent(): Int
computeHorizontalScrollOffset
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open override fun computeHorizontalScrollOffset(): Int
computeHorizontalScrollRange
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open override fun computeHorizontalScrollRange(): Int
computeScroll
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open override fun computeScroll()
computeSystemWindowInsets
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open fun computeSystemWindowInsets(p0: WindowInsets, p1: Rect): WindowInsets
computeVerticalScrollExtent
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open override fun computeVerticalScrollExtent(): Int
computeVerticalScrollOffset
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open override fun computeVerticalScrollOffset(): Int
computeVerticalScrollRange
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open override fun computeVerticalScrollRange(): Int
copyBackForwardList
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open fun copyBackForwardList(): WebBackForwardList
createAccessibilityNodeInfo
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open fun createAccessibilityNodeInfo(): AccessibilityNodeInfo
createContextMenu
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open fun createContextMenu(p0: ContextMenu)
createMarker
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open override fun createMarker(coordinate: MPIMap.MPICoordinate, contentHtml: String, options: MPIOptions.Marker): String
Creates a marker on a MPINavigatable.
open override fun createMarker(node: MPINavigatable.MPINode, contentHtml: String, options: MPIOptions.Marker): String
Creates a marker on a MPINavigatable.MPINode
createPrintDocumentAdapter
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open fun createPrintDocumentAdapter(): PrintDocumentAdapter
open fun createPrintDocumentAdapter(p0: String): PrintDocumentAdapter
createWebMessageChannel
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open fun createWebMessageChannel(): Array<WebMessagePort>
debug
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open fun debug(p0: Int)
destroy
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open fun destroy()
destroyDrawingCache
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open fun destroyDrawingCache()
detachAllViewsFromParent
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open fun detachAllViewsFromParent()
detachViewFromParent
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open fun detachViewFromParent(p0: View)
open fun detachViewFromParent(p0: Int)
detachViewsFromParent
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open fun detachViewsFromParent(p0: Int, p1: Int)
disableBlueDot
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open override fun disableBlueDot()
Disables the blue dot so it does not appear on the mapView
dispatchApplyWindowInsets
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open override fun dispatchApplyWindowInsets(p0: WindowInsets): WindowInsets
dispatchCapturedPointerEvent
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open override fun dispatchCapturedPointerEvent(p0: MotionEvent): Boolean
dispatchConfigurationChanged
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open override fun dispatchConfigurationChanged(p0: Configuration)
dispatchDisplayHint
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open override fun dispatchDisplayHint(p0: Int)
dispatchDragEvent
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open override fun dispatchDragEvent(p0: DragEvent): Boolean
dispatchDraw
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open override fun dispatchDraw(p0: Canvas)
dispatchDrawableHotspotChanged
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open override fun dispatchDrawableHotspotChanged(p0: Float, p1: Float)
dispatchFinishTemporaryDetach
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open override fun dispatchFinishTemporaryDetach()
dispatchFreezeSelfOnly
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open fun dispatchFreezeSelfOnly(p0: SparseArray<Parcelable>)
dispatchGenericFocusedEvent
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open override fun dispatchGenericFocusedEvent(p0: MotionEvent): Boolean
dispatchGenericMotionEvent
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open fun dispatchGenericMotionEvent(p0: MotionEvent): Boolean
dispatchGenericPointerEvent
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open override fun dispatchGenericPointerEvent(p0: MotionEvent): Boolean
dispatchHoverEvent
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open override fun dispatchHoverEvent(p0: MotionEvent): Boolean
dispatchKeyEvent
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open override fun dispatchKeyEvent(p0: KeyEvent): Boolean
dispatchKeyEventPreIme
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open override fun dispatchKeyEventPreIme(p0: KeyEvent): Boolean
dispatchKeyShortcutEvent
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open override fun dispatchKeyShortcutEvent(p0: KeyEvent): Boolean
dispatchNestedFling
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open fun dispatchNestedFling(p0: Float, p1: Float, p2: Boolean): Boolean
dispatchNestedPreFling
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open fun dispatchNestedPreFling(p0: Float, p1: Float): Boolean
open fun dispatchNestedPrePerformAccessibilityAction(p0: Int, p1: Bundle): Boolean
dispatchNestedPreScroll
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open fun dispatchNestedPreScroll(p0: Int, p1: Int, p2: IntArray?, p3: IntArray?): Boolean
dispatchNestedScroll
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open fun dispatchNestedScroll(p0: Int, p1: Int, p2: Int, p3: Int, p4: IntArray?): Boolean
dispatchPointerCaptureChanged
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open override fun dispatchPointerCaptureChanged(p0: Boolean)
dispatchPopulateAccessibilityEvent
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open fun dispatchPopulateAccessibilityEvent(p0: AccessibilityEvent): Boolean
dispatchProvideAutofillStructure
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open override fun dispatchProvideAutofillStructure(p0: ViewStructure, p1: Int)
dispatchProvideStructure
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open override fun dispatchProvideStructure(p0: ViewStructure)
dispatchRestoreInstanceState
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open override fun dispatchRestoreInstanceState(p0: SparseArray<Parcelable>)
dispatchSaveInstanceState
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open override fun dispatchSaveInstanceState(p0: SparseArray<Parcelable>)
dispatchSetActivated
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open override fun dispatchSetActivated(p0: Boolean)
dispatchSetPressed
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open override fun dispatchSetPressed(p0: Boolean)
dispatchSetSelected
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open override fun dispatchSetSelected(p0: Boolean)
dispatchStartTemporaryDetach
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open override fun dispatchStartTemporaryDetach()
dispatchSystemUiVisibilityChanged
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open override fun dispatchSystemUiVisibilityChanged(p0: Int)
dispatchThawSelfOnly
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open fun dispatchThawSelfOnly(p0: SparseArray<Parcelable>)
dispatchTouchEvent
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open override fun dispatchTouchEvent(p0: MotionEvent): Boolean
dispatchTrackballEvent
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open override fun dispatchTrackballEvent(p0: MotionEvent): Boolean
dispatchUnhandledMove
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open override fun dispatchUnhandledMove(p0: View, p1: Int): Boolean
dispatchVisibilityChanged
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open override fun dispatchVisibilityChanged(p0: View, p1: Int)
dispatchWindowFocusChanged
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open override fun dispatchWindowFocusChanged(p0: Boolean)
dispatchWindowInsetsAnimationEnd
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open override fun dispatchWindowInsetsAnimationEnd(p0: WindowInsetsAnimation)
dispatchWindowInsetsAnimationPrepare
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open override fun dispatchWindowInsetsAnimationPrepare(p0: WindowInsetsAnimation)
dispatchWindowInsetsAnimationProgress
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dispatchWindowSystemUiVisiblityChanged
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open override fun dispatchWindowSystemUiVisiblityChanged(p0: Int)
dispatchWindowVisibilityChanged
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open override fun dispatchWindowVisibilityChanged(p0: Int)
documentHasImages
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open fun documentHasImages(p0: Message)
draw
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open fun draw(p0: Canvas)
drawableHotspotChanged
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open fun drawableHotspotChanged(p0: Float, p1: Float)
drawableStateChanged
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open override fun drawableStateChanged()
drawChild
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open fun drawChild(p0: Canvas, p1: View, p2: Long): Boolean
drawJourney
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open override fun drawJourney(directions: MPIDirections, options: MPIOptions.Journey?)
Draws a journey on the MPIMapView
drawPath
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open override fun drawPath(path: List<MPINavigatable.MPINode>, pathOptions: MPIOptions.Path?)
Draws a path on the MPIMapView
enableBlueDot
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open override fun enableBlueDot(options: MPIOptions.BlueDot)
Enables the blue dot so it will appear if the location is in the venue
endViewTransition
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open fun endViewTransition(p0: View)
equals
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open operator fun equals(other: Any?): Boolean
evaluateJavascript
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open fun evaluateJavascript(p0: String, p1: ValueCallback<String>?)
findAll
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open fun findAll(p0: String): Int
findAllAsync
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open fun findAllAsync(p0: String)
findFocus
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open override fun findFocus(): View
findNext
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open fun findNext(p0: Boolean)
findViewById
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fun <T : View> findViewById(p0: Int): T
findViewsWithText
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open override fun findViewsWithText(p0: ArrayList<View>, p1: CharSequence, p2: Int)
findViewWithTag
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fun <T : View> findViewWithTag(p0: Any): T
fitSystemWindows
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open fun fitSystemWindows(p0: Rect): Boolean
flingScroll
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open fun flingScroll(p0: Int, p1: Int)
focusableViewAvailable
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open override fun focusableViewAvailable(p0: View)
focusOn
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open override fun focusOn(focusOptions: MPIOptions.Focus)
Focus on a list of nodes and/or polygons provided in the focus options
focusSearch
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open fun focusSearch(p0: Int): View
open override fun focusSearch(p0: View, p1: Int): View
forceHasOverlappingRendering
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open fun forceHasOverlappingRendering(p0: Boolean)
forceLayout
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open fun forceLayout()
freeMemory
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open fun freeMemory()
gatherTransparentRegion
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open fun gatherTransparentRegion(p0: Region): Boolean
generateDefaultLayoutParams
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open override fun generateDefaultLayoutParams(): ViewGroup.LayoutParams
generateLayoutParams
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open override fun generateLayoutParams(p0: AttributeSet): ViewGroup.LayoutParams
open override fun generateLayoutParams(p0: ViewGroup.LayoutParams): ViewGroup.LayoutParams
getAccessibilityClassName
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open override fun getAccessibilityClassName(): CharSequence
getAccessibilityDelegate
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open fun getAccessibilityDelegate(): View.AccessibilityDelegate
getAccessibilityLiveRegion
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open fun getAccessibilityLiveRegion(): Int
getAccessibilityNodeProvider
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open override fun getAccessibilityNodeProvider(): AccessibilityNodeProvider
getAccessibilityPaneTitle
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open fun getAccessibilityPaneTitle(): CharSequence?
getAccessibilityTraversalAfter
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open fun getAccessibilityTraversalAfter(): Int
getAccessibilityTraversalBefore
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open fun getAccessibilityTraversalBefore(): Int
getAlpha
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open fun getAlpha(): Float
getAnimation
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open fun getAnimation(): Animation
getAnimationMatrix
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open fun getAnimationMatrix(): Matrix?
getApplicationWindowToken
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open fun getApplicationWindowToken(): IBinder
getAttributeResolutionStack
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open fun getAttributeResolutionStack(p0: Int): IntArray
getAttributeSourceResourceMap
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open fun getAttributeSourceResourceMap(): MutableMap<Int, Int>
getAutofillHints
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open fun getAutofillHints(): Array<String>?
getAutofillId
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fun getAutofillId(): AutofillId
getAutofillType
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open fun getAutofillType(): Int
getAutofillValue
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open fun getAutofillValue(): AutofillValue?
getBackground
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open fun getBackground(): Drawable
getBackgroundTintBlendMode
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open fun getBackgroundTintBlendMode(): BlendMode?
getBackgroundTintList
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open fun getBackgroundTintList(): ColorStateList?
getBackgroundTintMode
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open fun getBackgroundTintMode(): PorterDuff.Mode?
getBaseline
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open fun getBaseline(): Int
getBottom
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fun getBottom(): Int
getBottomFadingEdgeStrength
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open fun getBottomFadingEdgeStrength(): Float
getBottomPaddingOffset
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open fun getBottomPaddingOffset(): Int
getCameraDistance
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open fun getCameraDistance(): Float
getCertificate
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open fun getCertificate(): SslCertificate?
getChildAt
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open fun getChildAt(p0: Int): View
getChildCount
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open fun getChildCount(): Int
getChildDrawingOrder
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fun getChildDrawingOrder(p0: Int): Int
open fun getChildDrawingOrder(p0: Int, p1: Int): Int
getChildStaticTransformation
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open fun getChildStaticTransformation(p0: View, p1: Transformation): Boolean
getChildVisibleRect
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open override fun getChildVisibleRect(p0: View, p1: Rect, p2: Point): Boolean
getClipBounds
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open fun getClipBounds(): Rect
open fun getClipBounds(p0: Rect): Boolean
getClipChildren
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open fun getClipChildren(): Boolean
getClipToOutline
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fun getClipToOutline(): Boolean
getClipToPadding
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open fun getClipToPadding(): Boolean
getContentCaptureSession
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fun getContentCaptureSession(): ContentCaptureSession?
getContentDescription
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open fun getContentDescription(): CharSequence
getContentHeight
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open fun getContentHeight(): Int
getContext
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fun getContext(): Context
getContextMenuInfo
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open fun getContextMenuInfo(): ContextMenu.ContextMenuInfo
getDefaultFocusHighlightEnabled
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fun getDefaultFocusHighlightEnabled(): Boolean
getDescendantFocusability
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open fun getDescendantFocusability(): Int
getDirections
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open override fun getDirections(to: MPIDestinationSet, from: MPINavigatable, accessible: Boolean, directionsCallback: (List<MPIDirections>?) -> Unit)
open override fun getDirections(to: MPINavigatable, from: MPINavigatable, accessible: Boolean, directionsCallback: (MPIDirections?) -> Unit)
getDisplay
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open fun getDisplay(): Display
getDrawableState
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fun getDrawableState(): IntArray
getDrawingCache
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open fun getDrawingCache(): Bitmap
open fun getDrawingCache(p0: Boolean): Bitmap
getDrawingCacheBackgroundColor
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open fun getDrawingCacheBackgroundColor(): Int
getDrawingCacheQuality
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open fun getDrawingCacheQuality(): Int
getDrawingRect
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open fun getDrawingRect(p0: Rect)
getDrawingTime
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open fun getDrawingTime(): Long
getElevation
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open fun getElevation(): Float
getExplicitStyle
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open fun getExplicitStyle(): Int
getFavicon
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open fun getFavicon(): Bitmap?
getFilterTouchesWhenObscured
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open fun getFilterTouchesWhenObscured(): Boolean
getFitsSystemWindows
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open fun getFitsSystemWindows(): Boolean
getFocusable
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open fun getFocusable(): Int
getFocusables
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open fun getFocusables(p0: Int): ArrayList<View>
getFocusedChild
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open fun getFocusedChild(): View
getFocusedRect
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open fun getFocusedRect(p0: Rect)
getForeground
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open fun getForeground(): Drawable
getForegroundGravity
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open fun getForegroundGravity(): Int
getForegroundTintBlendMode
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open fun getForegroundTintBlendMode(): BlendMode?
getForegroundTintList
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open fun getForegroundTintList(): ColorStateList?
getForegroundTintMode
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open fun getForegroundTintMode(): PorterDuff.Mode?
getGlobalVisibleRect
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fun getGlobalVisibleRect(p0: Rect): Boolean
open fun getGlobalVisibleRect(p0: Rect, p1: Point): Boolean
getHandler
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open override fun getHandler(): Handler
getHasOverlappingRendering
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fun getHasOverlappingRendering(): Boolean
getHeight
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fun getHeight(): Int
getHitRect
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open fun getHitRect(p0: Rect)
getHitTestResult
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open fun getHitTestResult(): WebView.HitTestResult
getHorizontalFadingEdgeLength
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open fun getHorizontalFadingEdgeLength(): Int
getHorizontalScrollbarHeight
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open fun getHorizontalScrollbarHeight(): Int
getHorizontalScrollbarThumbDrawable
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open fun getHorizontalScrollbarThumbDrawable(): Drawable?
getHorizontalScrollbarTrackDrawable
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open fun getHorizontalScrollbarTrackDrawable(): Drawable?
getHttpAuthUsernamePassword
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open fun getHttpAuthUsernamePassword(p0: String, p1: String): Array<String>?
getId
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open fun getId(): Int
getImportantForAccessibility
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open fun getImportantForAccessibility(): Int
getImportantForAutofill
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open fun getImportantForAutofill(): Int
getImportantForContentCapture
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open fun getImportantForContentCapture(): Int
getKeepScreenOn
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open fun getKeepScreenOn(): Boolean
getKeyDispatcherState
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open fun getKeyDispatcherState(): KeyEvent.DispatcherState
getLabelFor
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open fun getLabelFor(): Int
getLayerType
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open fun getLayerType(): Int
getLayoutAnimation
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open fun getLayoutAnimation(): LayoutAnimationController
getLayoutAnimationListener
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open fun getLayoutAnimationListener(): Animation.AnimationListener
getLayoutDirection
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open fun getLayoutDirection(): Int
getLayoutMode
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open fun getLayoutMode(): Int
getLayoutParams
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open fun getLayoutParams(): ViewGroup.LayoutParams
getLayoutTransition
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open fun getLayoutTransition(): LayoutTransition
getLeft
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fun getLeft(): Int
getLeftFadingEdgeStrength
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open fun getLeftFadingEdgeStrength(): Float
getLeftPaddingOffset
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open fun getLeftPaddingOffset(): Int
getLocalVisibleRect
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fun getLocalVisibleRect(p0: Rect): Boolean
getLocationInSurface
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open fun getLocationInSurface(p0: IntArray)
getLocationInWindow
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open fun getLocationInWindow(p0: IntArray)
getLocationOnScreen
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open fun getLocationOnScreen(p0: IntArray)
getMatrix
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open fun getMatrix(): Matrix
getMeasuredHeight
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fun getMeasuredHeight(): Int
getMeasuredHeightAndState
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fun getMeasuredHeightAndState(): Int
getMeasuredState
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fun getMeasuredState(): Int
getMeasuredWidth
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fun getMeasuredWidth(): Int
getMeasuredWidthAndState
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fun getMeasuredWidthAndState(): Int
getMinimumHeight
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open fun getMinimumHeight(): Int
getMinimumWidth
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open fun getMinimumWidth(): Int
getNearestNodeByScreenCoordinates
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open override fun getNearestNodeByScreenCoordinates(x: Int, y: Int, map: MPIMap?, nearestNodeCallback: (MPINavigatable.MPINode?) -> Unit)
Gets the nearest node by screen coordinates
getNestedScrollAxes
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open fun getNestedScrollAxes(): Int
getNextClusterForwardId
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open fun getNextClusterForwardId(): Int
getNextFocusDownId
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open fun getNextFocusDownId(): Int
getNextFocusForwardId
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open fun getNextFocusForwardId(): Int
getNextFocusLeftId
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open fun getNextFocusLeftId(): Int
getNextFocusRightId
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open fun getNextFocusRightId(): Int
getNextFocusUpId
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open fun getNextFocusUpId(): Int
getOnFocusChangeListener
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open fun getOnFocusChangeListener(): View.OnFocusChangeListener
getOriginalUrl
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open fun getOriginalUrl(): String?
getOutlineAmbientShadowColor
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open fun getOutlineAmbientShadowColor(): Int
getOutlineProvider
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open fun getOutlineProvider(): ViewOutlineProvider
getOutlineSpotShadowColor
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open fun getOutlineSpotShadowColor(): Int
getOverlay
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open override fun getOverlay(): ViewGroupOverlay
getOverScrollMode
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open fun getOverScrollMode(): Int
getPaddingBottom
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open fun getPaddingBottom(): Int
getPaddingEnd
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open fun getPaddingEnd(): Int
getPaddingLeft
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open fun getPaddingLeft(): Int
getPaddingRight
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open fun getPaddingRight(): Int
getPaddingStart
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open fun getPaddingStart(): Int
getPaddingTop
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open fun getPaddingTop(): Int
getParent
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fun getParent(): ViewParent
getParentForAccessibility
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open fun getParentForAccessibility(): ViewParent
getPersistentDrawingCache
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open fun getPersistentDrawingCache(): Int
getPivotX
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open fun getPivotX(): Float
getPivotY
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open fun getPivotY(): Float
getPointerIcon
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open fun getPointerIcon(): PointerIcon
getProgress
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open fun getProgress(): Int
getRendererPriorityWaivedWhenNotVisible
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open fun getRendererPriorityWaivedWhenNotVisible(): Boolean
getRendererRequestedPriority
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open fun getRendererRequestedPriority(): Int
getResources
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open fun getResources(): Resources
getRevealOnFocusHint
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fun getRevealOnFocusHint(): Boolean
getRight
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fun getRight(): Int
getRightFadingEdgeStrength
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open fun getRightFadingEdgeStrength(): Float
getRightPaddingOffset
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open fun getRightPaddingOffset(): Int
getRootView
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open fun getRootView(): View
getRootWindowInsets
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open fun getRootWindowInsets(): WindowInsets
getRotation
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open fun getRotation(): Float
getRotationX
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open fun getRotationX(): Float
getRotationY
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open fun getRotationY(): Float
getScale
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open fun getScale(): Float
getScaleX
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open fun getScaleX(): Float
getScaleY
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open fun getScaleY(): Float
getScrollBarDefaultDelayBeforeFade
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open fun getScrollBarDefaultDelayBeforeFade(): Int
getScrollBarFadeDuration
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open fun getScrollBarFadeDuration(): Int
getScrollBarSize
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open fun getScrollBarSize(): Int
getScrollBarStyle
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open fun getScrollBarStyle(): Int
getScrollIndicators
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open fun getScrollIndicators(): Int
getScrollX
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fun getScrollX(): Int
getScrollY
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fun getScrollY(): Int
getSettings
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open fun getSettings(): WebSettings
getSolidColor
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open fun getSolidColor(): Int
getSourceLayoutResId
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open fun getSourceLayoutResId(): Int
getStateDescription
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fun getStateDescription(): CharSequence?
getStateListAnimator
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open fun getStateListAnimator(): StateListAnimator
getSuggestedMinimumHeight
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open fun getSuggestedMinimumHeight(): Int
getSuggestedMinimumWidth
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open fun getSuggestedMinimumWidth(): Int
getSystemGestureExclusionRects
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open fun getSystemGestureExclusionRects(): MutableList<Rect>
getSystemUiVisibility
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open fun getSystemUiVisibility(): Int
getTag
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open fun getTag(): Any
open fun getTag(p0: Int): Any
getTextAlignment
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open fun getTextAlignment(): Int
getTextClassifier
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open fun getTextClassifier(): TextClassifier
getTextDirection
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open fun getTextDirection(): Int
getTitle
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open fun getTitle(): String?
getTooltipText
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open fun getTooltipText(): CharSequence?
getTop
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fun getTop(): Int
getTopFadingEdgeStrength
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open fun getTopFadingEdgeStrength(): Float
getTopPaddingOffset
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open fun getTopPaddingOffset(): Int
getTouchables
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open fun getTouchables(): ArrayList<View>
getTouchDelegate
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open fun getTouchDelegate(): TouchDelegate
getTouchscreenBlocksFocus
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open fun getTouchscreenBlocksFocus(): Boolean
getTransitionAlpha
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open fun getTransitionAlpha(): Float
getTransitionName
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open fun getTransitionName(): String
getTranslationX
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open fun getTranslationX(): Float
getTranslationY
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open fun getTranslationY(): Float
getTranslationZ
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open fun getTranslationZ(): Float
getUniqueDrawingId
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open fun getUniqueDrawingId(): Long
getUrl
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open fun getUrl(): String?
getVerticalFadingEdgeLength
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open fun getVerticalFadingEdgeLength(): Int
getVerticalScrollbarPosition
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open fun getVerticalScrollbarPosition(): Int
getVerticalScrollbarThumbDrawable
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open fun getVerticalScrollbarThumbDrawable(): Drawable?
getVerticalScrollbarTrackDrawable
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open fun getVerticalScrollbarTrackDrawable(): Drawable?
getVerticalScrollbarWidth
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open fun getVerticalScrollbarWidth(): Int
getViewTreeObserver
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open fun getViewTreeObserver(): ViewTreeObserver
getVisibility
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open fun getVisibility(): Int
getWebChromeClient
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open fun getWebChromeClient(): WebChromeClient?
getWebViewClient
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open fun getWebViewClient(): WebViewClient
getWebViewLooper
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open fun getWebViewLooper(): Looper
getWebViewRenderProcess
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open fun getWebViewRenderProcess(): WebViewRenderProcess?
getWebViewRenderProcessClient
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open fun getWebViewRenderProcessClient(): WebViewRenderProcessClient?
getWidth
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fun getWidth(): Int
getWindowAttachCount
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open fun getWindowAttachCount(): Int
getWindowId
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open fun getWindowId(): WindowId
getWindowInsetsController
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open fun getWindowInsetsController(): WindowInsetsController?
getWindowSystemUiVisibility
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open fun getWindowSystemUiVisibility(): Int
getWindowToken
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open fun getWindowToken(): IBinder
getWindowVisibility
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open fun getWindowVisibility(): Int
getWindowVisibleDisplayFrame
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open fun getWindowVisibleDisplayFrame(p0: Rect)
getX
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open fun getX(): Float
getY
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open fun getY(): Float
getZ
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open fun getZ(): Float
goBack
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open fun goBack()
goBackOrForward
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open fun goBackOrForward(p0: Int)
goForward
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open fun goForward()
hasExplicitFocusable
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open fun hasExplicitFocusable(): Boolean
hasFocus
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open override fun hasFocus(): Boolean
hasFocusable
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open fun hasFocusable(): Boolean
hashCode
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open fun hashCode(): Int
hasNestedScrollingParent
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open fun hasNestedScrollingParent(): Boolean
hasOnClickListeners
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open fun hasOnClickListeners(): Boolean
hasOnLongClickListeners
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open fun hasOnLongClickListeners(): Boolean
hasOverlappingRendering
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open fun hasOverlappingRendering(): Boolean
hasPointerCapture
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open fun hasPointerCapture(): Boolean
hasTransientState
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open override fun hasTransientState(): Boolean
hasWindowFocus
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open fun hasWindowFocus(): Boolean
indexOfChild
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open fun indexOfChild(p0: View): Int
invalidate
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open fun invalidate()
open fun invalidate(p0: Rect)
open fun invalidate(p0: Int, p1: Int, p2: Int, p3: Int)
invalidateChild
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override fun invalidateChild(p0: View, p1: Rect)
invalidateChildInParent
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open override fun invalidateChildInParent(p0: IntArray, p1: Rect): ViewParent
invalidateDrawable
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open override fun invalidateDrawable(p0: Drawable)
invalidateOutline
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open fun invalidateOutline()
invokeZoomPicker
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open fun invokeZoomPicker()
isAccessibilityFocused
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open fun isAccessibilityFocused(): Boolean
isAccessibilityHeading
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open fun isAccessibilityHeading(): Boolean
isActivated
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open fun isActivated(): Boolean
isAlwaysDrawnWithCacheEnabled
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open fun isAlwaysDrawnWithCacheEnabled(): Boolean
isAnimationCacheEnabled
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open fun isAnimationCacheEnabled(): Boolean
isAttachedToWindow
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open fun isAttachedToWindow(): Boolean
isChildrenDrawingOrderEnabled
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open fun isChildrenDrawingOrderEnabled(): Boolean
isChildrenDrawnWithCacheEnabled
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open fun isChildrenDrawnWithCacheEnabled(): Boolean
isClickable
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open fun isClickable(): Boolean
isContextClickable
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open fun isContextClickable(): Boolean
isDirty
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open fun isDirty(): Boolean
isDrawingCacheEnabled
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open fun isDrawingCacheEnabled(): Boolean
isDuplicateParentStateEnabled
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open fun isDuplicateParentStateEnabled(): Boolean
isEnabled
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open fun isEnabled(): Boolean
isFocusable
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fun isFocusable(): Boolean
isFocusableInTouchMode
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fun isFocusableInTouchMode(): Boolean
isFocused
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open fun isFocused(): Boolean
isFocusedByDefault
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fun isFocusedByDefault(): Boolean
isForceDarkAllowed
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open fun isForceDarkAllowed(): Boolean
isHapticFeedbackEnabled
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open fun isHapticFeedbackEnabled(): Boolean
isHardwareAccelerated
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open fun isHardwareAccelerated(): Boolean
isHorizontalFadingEdgeEnabled
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open fun isHorizontalFadingEdgeEnabled(): Boolean
isHorizontalScrollBarEnabled
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open fun isHorizontalScrollBarEnabled(): Boolean
isHovered
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open fun isHovered(): Boolean
isImportantForAccessibility
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open fun isImportantForAccessibility(): Boolean
isImportantForAutofill
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fun isImportantForAutofill(): Boolean
isImportantForContentCapture
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fun isImportantForContentCapture(): Boolean
isInEditMode
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open fun isInEditMode(): Boolean
isInLayout
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open fun isInLayout(): Boolean
isInTouchMode
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open fun isInTouchMode(): Boolean
isKeyboardNavigationCluster
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fun isKeyboardNavigationCluster(): Boolean
isLaidOut
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open fun isLaidOut(): Boolean
isLayoutDirectionResolved
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open fun isLayoutDirectionResolved(): Boolean
isLayoutRequested
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open fun isLayoutRequested(): Boolean
isLayoutSuppressed
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open fun isLayoutSuppressed(): Boolean
isLongClickable
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open fun isLongClickable(): Boolean
isMotionEventSplittingEnabled
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open fun isMotionEventSplittingEnabled(): Boolean
isNestedScrollingEnabled
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open fun isNestedScrollingEnabled(): Boolean
isOpaque
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open fun isOpaque(): Boolean
isPaddingOffsetRequired
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open fun isPaddingOffsetRequired(): Boolean
isPaddingRelative
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open fun isPaddingRelative(): Boolean
isPivotSet
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open fun isPivotSet(): Boolean
isPressed
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open fun isPressed(): Boolean
isPrivateBrowsingEnabled
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open fun isPrivateBrowsingEnabled(): Boolean
isSaveEnabled
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open fun isSaveEnabled(): Boolean
isSaveFromParentEnabled
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open fun isSaveFromParentEnabled(): Boolean
isScreenReaderFocusable
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open fun isScreenReaderFocusable(): Boolean
isScrollbarFadingEnabled
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open fun isScrollbarFadingEnabled(): Boolean
isScrollContainer
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open fun isScrollContainer(): Boolean
isSelected
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open fun isSelected(): Boolean
isShowingLayoutBounds
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fun isShowingLayoutBounds(): Boolean
isShown
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open fun isShown(): Boolean
isSoundEffectsEnabled
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open fun isSoundEffectsEnabled(): Boolean
isTemporarilyDetached
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fun isTemporarilyDetached(): Boolean
isTextAlignmentResolved
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open fun isTextAlignmentResolved(): Boolean
isTextDirectionResolved
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open fun isTextDirectionResolved(): Boolean
isTransitionGroup
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open fun isTransitionGroup(): Boolean
isVerticalFadingEdgeEnabled
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open fun isVerticalFadingEdgeEnabled(): Boolean
isVerticalScrollBarEnabled
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open fun isVerticalScrollBarEnabled(): Boolean
isVisibleToUserForAutofill
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open override fun isVisibleToUserForAutofill(p0: Int): Boolean
jumpDrawablesToCurrentState
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open override fun jumpDrawablesToCurrentState()
keyboardNavigationClusterSearch
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open fun keyboardNavigationClusterSearch(p0: View, p1: Int): View
labelAllLocations
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open override fun labelAllLocations(options: MPIOptions.FlatLabelAllLocations?)
Label all polygons with locations either loaded via the API or passed in
open override fun labelAllLocations(options: MPIOptions.FloatingLabelAllLocations?)
Label all polygons with locations either loaded via the API or passed in
labelPolygon
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open override fun labelPolygon(polygon: MPINavigatable.MPIPolygon, options: MPIOptions.FlatLabel)
Sets a flat label for MPINavigatable.MPIPolygon
open override fun labelPolygon(polygon: MPINavigatable.MPIPolygon, options: MPIOptions.FloatingLabel)
Sets a floating label for MPINavigatable.MPIPolygon
open override fun labelPolygon(polygonId: String, options: MPIOptions.FlatLabel)
Sets a flat label for MPINavigatable.MPIPolygon