Shows collision detection boxes for debugging spatial interactions
Enables the basic environment map for lighting and reflections
Shows the debug for the geometry in focus system
Shows LOD level indicators on images via color tinting.
Shows model instancing statistics (batch counts, instance counts, draw calls)
Shows the text area mesh used for polygon label rendering
Shows screen offset areas as transparent colored overlays.
Returns the current camera state as a JSON object that can be passed directly to mapView.Camera.set().
The current camera state including center, zoomLevel, bearing, and pitch.
Shows camera target debug visualization.